There is a strange paradox in software. Everyone knows fixing a bug in production costs 10x more than fixing it on a whiteboard. Yet, in most projects, both client and contractor silently agree to skip the design document.
They don't say it out loud. They use code words like "Agile" or "Moving Fast." But the result is always the same: a vague plan, a rush to code, and a brutal, expensive conflict after delivery.
Why do rational people prefer a post-delivery fight over a pre-delivery plan? Because of the Ambiguity Alliance.
For a customer, a design document is terrifying because it requires Decisive Imagination.
Fear of Commitment: Writing down "The button does X" feels final. If they realize later they wanted Y, they feel they've "signed off" on the wrong thing. Keeping it vague feels like keeping options open.
The Illusion of Speed: To a non-technical founder, a week spent on a flow diagram looks like stalling. A week spent building a broken login screen looks like "momentum."
By skipping the doc, the client delays the stress of decision-making until they have something tangible to critique. It’s easier to say "I hate this" than "I want this."
For the developer, the design document is often viewed as unpaid admin work.
The "Agile" Excuse: Many devs use "Agile" as a synonym for "Cowboy Coding." They claim docs slow them down, when in reality, they just prefer building to planning.
Protection: If I build exactly what is documented and it fails, it's the design's fault. If I build based on a vague chat and it fails, I can blame "changing requirements."
The Billing Trap: It's hard to bill 20 hours for "thinking and drawing boxes." It's easy to bill 20 hours for "implementation."
The fight that happens after delivery is painful, but it is tangible.
When a client screams, "Why doesn't the report export to PDF?", that is a concrete problem with a concrete solution. Contrast this with a design phase where the question is, "Should we include PDF export?" That feels like a negotiation.
Humans prefer solving concrete problems (fixing bugs) over solving abstract problems (defining scope). We are hardwired to be reactive.
The only way to stop this cycle is to make the design document so cheap to produce that there is no excuse to skip it.
This is where the LLM + Diagram-as-Code stack becomes a negotiation tool.
Don't ask the client to write specs. Interview them, record it, and feed the transcript to an AI.
Generate the Visualization instantly. Use tools like Mermaid to put a flowchart in front of them immediately.
The "Pre-Mortem": Point to a box in the diagram and ask, "What happens here?"
Force the conflict to happen on the diagram, not in the code. A fight over a flowchart costs $10. A fight over a finished app costs the entire budget.