#AI Agents
Technical articles, field notes, and systems troubleshooting tagged under #AI Agents.
Why I Dropped My Custom Edge CMS for EmDash (And Watched an Agent Ship My AST Fix in Under an Hour)
Why I scrapped my custom ez-edge-cms project to move ezinner.com onto EmDash, how headless MCP publishing eliminated build pipelines, and what happened when an autonomous agent took my AST issue (#4605) and shipped a complete fix in under an hour.
Inside RUN World Creator Studio - Pure Vibe Coding, Model Testing, and the AI Coach
A hands-on look inside RUN.world's browser Creator Studio: vibe-coding limits, model comparisons, the internal CLAUDE.md template, and the AI Coach.
MCP v2 and the 2026-07-28 Spec - Running Stateless MCP Servers on Cloudflare Workers
Breaking down why MCP v1's stateful session model was painful on the web, how the 2026-07-28 spec makes Streamable HTTP stateless, and how to deploy on Cloudflare Workers without Durable Objects.
The Vibe Coders Checklist - Things LLMs Silently Break in Production Code
Why LLMs write untyped defensive JavaScript inside .ts files to silence errors, and how Prism, Vigil, and Craftsman clean it up.
Building AgentPulse - A Windows 11 Widget for Antigravity Quotas
Building AgentPulse in C# / .NET 11 and WinUI 3 to display Google Antigravity model quotas across the Lock Screen, Windows Widgets, and System Tray.
The AI Dopamine Rush Is Wearing Off
From CES kitchen gadgets to multi-billion mega-rounds, the initial AI gold rush has ended. What the numbers say about venture fatigue, subsidized compute, and what comes next.
Why I Built astro-agent-ready - Direct Source llms.txt Without HTML Roundtrips
Why existing llms.txt plugins make the mistake of compiling Markdown to HTML only to parse it back, and how astro-agent-ready cuts AI token ingestion by 83%.
The 30-Minute Game Paradox and the Reality of AI Game Jams
Building Ogre Smash Sports in 30 minutes on RUN.world, and the resulting existential realization about single-use casual games and marketing jams.
Gemini 4 Argon vs. Gemini 3.8 Flash — Reasoning, Execution, and Copywriting
How to balance Gemini 4 Argon and Gemini 3.8 Flash in Antigravity: saving scarce reasoning quotas for architecture and technical copywriting while letting Flash chew through code execution.
Building Abomination Arena on RUN World
Entering RUN.world's Monster Mash game jam: building a fast-paced bullet-heaven horde game with heart upgrades and Doctor Mittens.
Building Games on RUN World - An Honest Creator Review
An honest, builder-first evaluation of RUN.world as an AI web game publishing platform: Game Studio vs rundot CLI, rev share, and trade-offs.
The Prompt Anchoring Trap in AI Coding Agents
Why exhaustive checklist prompts cause autonomous coding agents to hyper-optimize single functions into microsecond extremes, and how Zero-Anchor traversal solves it.
Gemini 3.8 Flash in Agentic Mode — Throughput Beats TTFT
Why sustained 310 tok/s output and execution discipline beat low TTFT for real autonomous coding agent work.
Google AI for devs
Practical breakdown of Jules, Antigravity, Colab, AI Studio, and Genkit in daily software engineering workflows.
Gemini 3.1 Pro vs. Gemini 3.6 Flash in Antigravity — Reasoning vs. Raw Speed
Strategic task allocation between planning and muscle: comparing Gemini 3.1 Pro and Gemini 3.6 Flash in Antigravity.